Coming soon · join the waitlist

Make Roblox games without
writing a line of code

Drag visual blocks. Connect them. Hit play. Luanode turns your nodes into real Lua scripts, live, in Roblox Studio. Launching soon — waitlist members get first access.

Luanode Studio Bridge — Outliner
▾ ServerScriptService
S GameLogic
S SpawnHandler
▾ ReplicatedStorage
M Util
F Shared
M Constants
▾ StarterPlayer
L UIController
L InputManager
-- generated by Luanode local Players = game:GetService("Players") local function onPlayerJoin(player) local coins = 100 player.leaderstats.Coins.Value = coins end Players.PlayerAdded:Connect(onPlayerJoin)
Why Luanode

The tool that grows with you

Start with zero coding experience. Graduate to full Lua whenever you're ready — the nodes compile to it, so the transition is just "click to see the code".

Drag & drop, that's it

Pick blocks. Wire them together. Press play. If you can sketch on paper, you can build a Roblox game in Luanode.

🧠

Learn Lua by accident

Every node shows the Lua it produces. Watch your game become code, line by line. By the time you outgrow the editor, you'll already know the language.

🔗

Lives inside Roblox Studio

Our plugin syncs every script live. Edit here, see it there. No exports, no copy-paste, no "is this the right version?" anxiety.

📊

See what's slow

Built-in profiler shows you which scripts eat memory, which scripts run hot, which scripts crash. You'll know before your players do.

How it'll work

From zero to playing in three steps

1 · Install Luanode

At launch, a single installer for Windows / macOS / Linux drops both the editor and a Roblox Studio plugin into the right places. One run, you're set.

2 · Drag your idea

Open a new project, pick the blocks for what you want — "when player joins", "give 100 coins", "spawn a tool" — and connect them.

3 · Play in Studio

Hit play in Roblox Studio. Your nodes are already there as scripts. Edit either side live; they stay in sync.

Built for Roblox, by people who ship Roblox games

Not a toy. The pipeline behind Luanode is the same kind of compiler stack you'd find in a serious language tool.

1000+
automated tests guarding every release
50+
node types covering UI, math, flow, events
~1 s
heartbeat live-sync with Roblox Studio
soon
waitlist members get first access
Get it first

Join the waitlist

Luanode is in development — not out yet. Drop your email and we'll let you know the day it launches, plus the waitlist-only discount you'll get on day one.

We email you when there's something to play with. No newsletters, no spam, unsubscribe anytime.

Support development

Help us ship Luanode

We're an indie team building this on the side. A tip while we're in development directly buys us more hours to ship — every coffee shortens the launch timeline.